Accessories
Every accessory's exact effect, read from the game files. Click a blurred name to reveal it.
37 entries · names you haven't looked up are blurred · click a column to sort
| Name | Effect | Sells for |
|---|---|---|
| Poison Res +25% · HP Regen +1 HP/s | — | |
| Binding Res +50% | — | |
| Magic Rate +20% · Gun Charge Rate +10% | — | |
| Poison Res +50% | — | |
| Luck +20 | — | |
| Cooldown 30s | — | |
| Life Steal +20% | — | |
| Damage +25% | — | |
| Max HP +10% · Base Damage +2 · All Status Res +5% · Luck +5 · Attack Speed +10% · Magic Rate +10% · Healing Received +10% | — | |
| Ultra Charge Rate +100% | — | |
| EXP Gain +50% · Weapon EXP Gain +50% | 5 | |
| Weaken Res +50% | — | |
| EXP Gain +25% | — | |
| Max HP +10% · Damage +10% | — | |
| Damage Res +10% · All Status Res +25% | — | |
| Taken Damage Multiplier 1 · Luck +5 · Healing Received +100% | — | |
| Magic Poison Degen Multiplier 1 · Magic Rot Res +25% | — | |
| Light Radius 900 | — | |
| Max HP +10% | — | |
| Special effect, see page | — | |
| Sticky Res +50% | — | |
| Light Radius 1100 · All Status Res +25% · Damage Res +10% · Magic Poison Degen Multiplier 0.5 · Magic Rot Res +10% | — | |
| Special effect, see page | — | |
| Damage Res +10% | — | |
| HP Regen +3 HP/s | — | |
| Gun Charge Rate +25% | — | |
| All Status Res +25% | — | |
| Dagger Recharge Time -25% | — | |
| Special effect, see page | — | |
| Special effect, see page | — | |
| Damage +10% | — | |
| Dagger Recharge Time -20% · Luck +10 | — | |
| Disease Res +50% | — | |
| Weapon EXP Gain +50% | — | |
| Damage Res +25% | — | |
| Heavy Res +50% | — | |
| EXP Gain +50% | — |